website/pkg/models/friend.go
Noah 6c91c67c97 More Private User Avatars
* Users who set their Profile Picture to "friends only" or "private" can have
  their avatar be private all over the website to users who are not their
  friends or not granted access.
* Users who are not your friends see a yellow placeholder avatar, and users
  not granted access to a private Profile Pic sees a purple avatar.
* Admin users see these same placeholder avatars most places too (on search,
  forums, comments, etc.) if the user did not friend or grant the admin. But
  admins ALWAYS see it on their Profile Page directly, for ability to moderate.
* Fix marking Notifications as read: clicking the link in an unread notification
  now will wait on the ajax request to finish before allowing the redirect.
* Update the FAQ
2022-09-08 21:42:20 -07:00

202 lines
4.9 KiB
Go

package models
import (
"errors"
"time"
"gorm.io/gorm"
)
// Friend table.
type Friend struct {
ID uint64 `gorm:"primaryKey"`
SourceUserID uint64 `gorm:"index"`
TargetUserID uint64 `gorm:"index"`
Approved bool `gorm:"index"`
CreatedAt time.Time
UpdatedAt time.Time
}
// AddFriend sends a friend request or accepts one if there was already a pending one.
func AddFriend(sourceUserID, targetUserID uint64) error {
// Did we already send a friend request?
f := &Friend{}
forward := DB.Where(
"source_user_id = ? AND target_user_id = ?",
sourceUserID, targetUserID,
).First(&f).Error
// Is there a reverse friend request pending?
rev := &Friend{}
reverse := DB.Where(
"source_user_id = ? AND target_user_id = ?",
targetUserID, sourceUserID,
).First(&rev).Error
// If the reverse exists (requested us) but not the forward, this completes the friendship.
if reverse == nil && forward != nil {
// Approve the reverse.
rev.Approved = true
rev.Save()
// Add the matching forward.
f = &Friend{
SourceUserID: sourceUserID,
TargetUserID: targetUserID,
Approved: true,
}
return DB.Create(f).Error
}
// If the forward already existed, error.
if forward == nil {
if f.Approved {
return errors.New("you are already friends")
}
return errors.New("a friend request had already been sent")
}
// Create the pending forward request.
f = &Friend{
SourceUserID: sourceUserID,
TargetUserID: targetUserID,
Approved: false,
}
return DB.Create(f).Error
}
// AreFriends quickly checks if two user IDs are friends.
func AreFriends(sourceUserID, targetUserID uint64) bool {
f := &Friend{}
DB.Where(
"source_user_id = ? AND target_user_id = ?",
sourceUserID, targetUserID,
).First(&f)
return f.Approved
}
// FriendStatus returns an indicator of friendship status: "none", "pending", "approved"
func FriendStatus(sourceUserID, targetUserID uint64) string {
f := &Friend{}
result := DB.Where(
"source_user_id = ? AND target_user_id = ?",
sourceUserID, targetUserID,
).First(&f)
if result.Error == nil {
if f.Approved {
return "approved"
}
return "pending"
}
return "none"
}
// FriendIDs returns all user IDs with approved friendship to the user.
func FriendIDs(userId uint64) []uint64 {
var (
fs = []*Friend{}
userIDs = []uint64{}
)
DB.Where("source_user_id = ? AND approved = ?", userId, true).Find(&fs)
for _, row := range fs {
userIDs = append(userIDs, row.TargetUserID)
}
return userIDs
}
// CountFriendRequests gets a count of pending requests for the user.
func CountFriendRequests(userID uint64) (int64, error) {
var count int64
result := DB.Where(
"target_user_id = ? AND approved = ?",
userID,
false,
).Model(&Friend{}).Count(&count)
return count, result.Error
}
/*
PaginateFriends gets a page of friends (or pending friend requests) as User objects ordered
by friendship date.
The `requests` and `sent` bools are mutually exclusive (use only one, or neither). `requests`
asks for unanswered friend requests to you, and `sent` returns the friend requests that you
have sent and have not been answered.
*/
func PaginateFriends(user *User, requests bool, sent bool, pager *Pagination) ([]*User, error) {
// We paginate over the Friend table.
var (
fs = []*Friend{}
userIDs = []uint64{}
query *gorm.DB
)
if requests && sent {
return nil, errors.New("requests and sent are mutually exclusive options, use one or neither")
}
if requests {
query = DB.Where(
"target_user_id = ? AND approved = ?",
user.ID, false,
)
} else if sent {
query = DB.Where(
"source_user_id = ? AND approved = ?",
user.ID, false,
)
} else {
query = DB.Where(
"source_user_id = ? AND approved = ?",
user.ID, true,
)
}
query = query.Order(pager.Sort)
query.Model(&Friend{}).Count(&pager.Total)
result := query.Offset(pager.GetOffset()).Limit(pager.PerPage).Find(&fs)
if result.Error != nil {
return nil, result.Error
}
// Now of these friends get their User objects.
for _, friend := range fs {
if requests {
userIDs = append(userIDs, friend.SourceUserID)
} else {
userIDs = append(userIDs, friend.TargetUserID)
}
}
return GetUsers(user, userIDs)
}
// GetFriendRequests returns all pending friend requests for a user.
func GetFriendRequests(userID uint64) ([]*Friend, error) {
var fs = []*Friend{}
result := DB.Where(
"target_user_id = ? AND approved = ?",
userID,
false,
).Find(&fs)
return fs, result.Error
}
// RemoveFriend severs a friend connection both directions, used when
// rejecting a request or removing a friend.
func RemoveFriend(sourceUserID, targetUserID uint64) error {
result := DB.Where(
"(source_user_id = ? AND target_user_id = ?) OR "+
"(target_user_id = ? AND source_user_id = ?)",
sourceUserID, targetUserID,
sourceUserID, targetUserID,
).Delete(&Friend{})
return result.Error
}
// Save photo.
func (f *Friend) Save() error {
result := DB.Save(f)
return result.Error
}