563 lines
16 KiB
Go
563 lines
16 KiB
Go
package models
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import (
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"errors"
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"strings"
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"time"
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"code.nonshy.com/nonshy/website/pkg/log"
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)
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// Friend table.
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type Friend struct {
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ID uint64 `gorm:"primaryKey"`
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SourceUserID uint64 `gorm:"index"`
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TargetUserID uint64 `gorm:"index"`
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Approved bool `gorm:"index"`
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Ignored bool
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CreatedAt time.Time
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UpdatedAt time.Time `gorm:"index"`
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}
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// AddFriend sends a friend request or accepts one if there was already a pending one.
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func AddFriend(sourceUserID, targetUserID uint64) error {
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// Did we already send a friend request?
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f := &Friend{}
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forward := DB.Where(
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"source_user_id = ? AND target_user_id = ?",
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sourceUserID, targetUserID,
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).First(&f).Error
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// Is there a reverse friend request pending?
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rev := &Friend{}
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reverse := DB.Where(
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"source_user_id = ? AND target_user_id = ?",
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targetUserID, sourceUserID,
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).First(&rev).Error
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// If we have previously Ignored the friend request, we can not Accept it but only Reject it.
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if reverse == nil && rev.Ignored {
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return errors.New(
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"you have previously ignored a friend request from this person and can not accept it now - " +
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"please go to your Friends page, Ignored tab, and remove the ignored friend request there and try again",
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)
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}
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// If the reverse exists (requested us) but not the forward, this completes the friendship.
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if reverse == nil && forward != nil {
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// Approve the reverse.
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rev.Approved = true
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rev.Ignored = false
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rev.Save()
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// Add the matching forward.
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f = &Friend{
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SourceUserID: sourceUserID,
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TargetUserID: targetUserID,
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Approved: true,
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Ignored: false,
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}
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return DB.Create(f).Error
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}
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// If the forward already existed, error.
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if forward == nil {
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if f.Approved {
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return errors.New("you are already friends")
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}
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return errors.New("a friend request had already been sent")
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}
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// Create the pending forward request.
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f = &Friend{
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SourceUserID: sourceUserID,
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TargetUserID: targetUserID,
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Approved: false,
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}
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return DB.Create(f).Error
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}
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// AreFriends quickly checks if two user IDs are friends.
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func AreFriends(sourceUserID, targetUserID uint64) bool {
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f := &Friend{}
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DB.Where(
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"source_user_id = ? AND target_user_id = ?",
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sourceUserID, targetUserID,
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).First(&f)
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return f.Approved
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}
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// FriendStatus returns an indicator of friendship status: "none", "pending", "approved"
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func FriendStatus(sourceUserID, targetUserID uint64) string {
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f := &Friend{}
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result := DB.Where(
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"source_user_id = ? AND target_user_id = ?",
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sourceUserID, targetUserID,
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).First(&f)
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if result.Error == nil {
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if f.Approved {
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return "approved"
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}
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return "pending"
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}
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return "none"
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}
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// FriendIDs returns all user IDs with approved friendship to the user.
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func FriendIDs(userId uint64) []uint64 {
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var (
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fs = []*Friend{}
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userIDs = []uint64{}
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)
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DB.Where("source_user_id = ? AND approved = ?", userId, true).Find(&fs)
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for _, row := range fs {
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userIDs = append(userIDs, row.TargetUserID)
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}
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return userIDs
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}
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// FilterFriendIDs can filter down a listing of user IDs and return only the ones who are your friends.
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func FilterFriendIDs(userIDs []uint64, friendIDs []uint64) []uint64 {
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var (
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seen = map[uint64]interface{}{}
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filtered = []uint64{}
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)
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// Map the friend IDs out.
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for _, friendID := range friendIDs {
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seen[friendID] = nil
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}
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// Filter the userIDs.
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for _, userID := range userIDs {
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if _, ok := seen[userID]; ok {
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filtered = append(filtered, userID)
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}
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}
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return filtered
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}
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// FilterFriendUsernames takes a list of usernames and returns only the ones who are your friends.
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func FilterFriendUsernames(currentUser *User, usernames []string) []string {
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var (
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fs = []*Friend{}
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userIDs = []uint64{}
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userMap = map[uint64]string{}
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result = []string{}
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)
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// Map usernames to user IDs.
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users, err := GetUsersByUsernames(currentUser, usernames)
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if err != nil {
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log.Error("FilterFriendUsernames: GetUsersByUsernames: %s", err)
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return result
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}
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for _, user := range users {
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userIDs = append(userIDs, user.ID)
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userMap[user.ID] = user.Username
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}
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if len(userIDs) == 0 {
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return result
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}
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DB.Where("source_user_id = ? AND approved = ? AND target_user_id IN ?", currentUser.ID, true, userIDs).Find(&fs)
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for _, row := range fs {
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result = append(result, userMap[row.TargetUserID])
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}
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return result
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}
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// FriendIDsAreExplicit returns friend IDs who have opted-in for Explicit content,
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// e.g. to notify only them when you uploaded a new Explicit photo so that non-explicit
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// users don't need to see that notification.
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func FriendIDsAreExplicit(userId uint64) []uint64 {
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var (
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userIDs = []uint64{}
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)
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err := DB.Table(
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"friends",
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).Joins(
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"JOIN users ON (users.id = friends.target_user_id)",
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).Select(
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"friends.target_user_id AS friend_id",
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).Where(
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"friends.source_user_id = ? AND friends.approved = ? AND users.explicit = ?",
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userId, true, true,
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).Scan(&userIDs)
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if err.Error != nil {
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log.Error("SQL error collecting explicit FriendIDs for %d: %s", userId, err.Error)
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}
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return userIDs
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}
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// FriendIDsInCircle returns friend IDs who are part of the inner circle.
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func FriendIDsInCircle(userId uint64) []uint64 {
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var (
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userIDs = []uint64{}
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)
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err := DB.Table(
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"friends",
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).Joins(
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"JOIN users ON (users.id = friends.target_user_id)",
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).Select(
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"friends.target_user_id AS friend_id",
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).Where(
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"friends.source_user_id = ? AND friends.approved = ? AND (users.inner_circle = ? OR users.is_admin = ?)",
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userId, true, true, true,
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).Scan(&userIDs)
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if err.Error != nil {
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log.Error("SQL error collecting circle FriendIDs for %d: %s", userId, err.Error)
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}
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return userIDs
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}
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// FriendIDsInCircleAreExplicit returns the combined friend IDs who are in the inner circle + have opted in to explicit content.
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// It is the combination of FriendIDsAreExplicit and FriendIDsInCircle.
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func FriendIDsInCircleAreExplicit(userId uint64) []uint64 {
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var (
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userIDs = []uint64{}
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)
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err := DB.Table(
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"friends",
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).Joins(
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"JOIN users ON (users.id = friends.target_user_id)",
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).Select(
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"friends.target_user_id AS friend_id",
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).Where(
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"friends.source_user_id = ? AND friends.approved = ? AND users.explicit = ? AND (users.inner_circle = ? OR users.is_admin = ?)",
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userId, true, true, true, true,
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).Scan(&userIDs)
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if err.Error != nil {
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log.Error("SQL error collecting explicit FriendIDs for %d: %s", userId, err.Error)
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}
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return userIDs
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}
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// CountFriendRequests gets a count of pending requests for the user.
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func CountFriendRequests(userID uint64) (int64, error) {
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var (
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count int64
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wheres = []string{
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"target_user_id = ? AND approved = ? AND ignored IS NOT true",
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"EXISTS (SELECT 1 FROM users WHERE users.id = source_user_id AND users.status = 'active')",
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}
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placeholders = []interface{}{
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userID, false,
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}
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)
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result := DB.Where(
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strings.Join(wheres, " AND "),
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placeholders...,
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).Model(&Friend{}).Count(&count)
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return count, result.Error
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}
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// CountIgnoredFriendRequests gets a count of ignored pending friend requests for the user.
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func CountIgnoredFriendRequests(userID uint64) (int64, error) {
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var count int64
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result := DB.Where(
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"target_user_id = ? AND approved = ? AND ignored = ? AND EXISTS (SELECT 1 FROM users WHERE users.id = friends.source_user_id AND users.status = 'active')",
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userID,
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false,
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true,
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).Model(&Friend{}).Count(&count)
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return count, result.Error
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}
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// CountFriends gets a count of friends for the user.
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func CountFriends(userID uint64) int64 {
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var count int64
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result := DB.Where(
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"target_user_id = ? AND approved = ? AND EXISTS (SELECT 1 FROM users WHERE users.id = friends.source_user_id AND users.status = 'active')",
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userID,
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true,
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).Model(&Friend{}).Count(&count)
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if result.Error != nil {
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log.Error("CountFriends(%d): %s", userID, result.Error)
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}
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return count
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}
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/*
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PaginateFriends gets a page of friends (or pending friend requests) as User objects ordered
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by friendship date.
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The `requests` and `sent` bools are mutually exclusive (use only one, or neither). `requests`
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asks for unanswered friend requests to you, and `sent` returns the friend requests that you
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have sent and have not been answered.
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*/
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func PaginateFriends(user *User, requests bool, sent bool, ignored bool, pager *Pagination) ([]*User, error) {
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// We paginate over the Friend table.
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var (
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fs = []*Friend{}
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userIDs = []uint64{}
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blockedUserIDs = BlockedUserIDs(user)
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wheres = []string{}
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placeholders = []interface{}{}
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query = DB.Model(&Friend{})
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)
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if requests && sent && ignored {
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return nil, errors.New("requests and sent are mutually exclusive options, use one or neither")
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}
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// Don't show our blocked users in the result.
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if len(blockedUserIDs) > 0 {
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wheres = append(wheres, "target_user_id NOT IN ?")
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placeholders = append(placeholders, blockedUserIDs)
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}
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// Don't show disabled or banned users.
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var (
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// Source user is banned (Requests, Ignored tabs)
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bannedWhereRequest = `
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EXISTS (
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SELECT 1
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FROM users
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WHERE users.id = friends.source_user_id
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AND users.status = 'active'
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)
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`
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// Target user is banned (Friends, Sent tabs)
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bannedWhereFriend = `
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EXISTS (
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SELECT 1
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FROM users
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WHERE users.id = friends.target_user_id
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AND users.status = 'active'
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)
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`
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)
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if requests {
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wheres = append(wheres, "target_user_id = ? AND approved = ? AND ignored IS NOT true")
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placeholders = append(placeholders, user.ID, false)
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// Don't show friend requests from currently banned/disabled users.
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wheres = append(wheres, bannedWhereRequest)
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} else if sent {
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wheres = append(wheres, "source_user_id = ? AND approved = ? AND ignored IS NOT true")
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placeholders = append(placeholders, user.ID, false)
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// Don't show friends who are currently banned/disabled.
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wheres = append(wheres, bannedWhereFriend)
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} else if ignored {
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wheres = append(wheres, "target_user_id = ? AND approved = ? AND ignored = ?")
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placeholders = append(placeholders, user.ID, false, true)
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// Don't show friend requests from currently banned/disabled users.
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wheres = append(wheres, bannedWhereRequest)
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} else {
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wheres = append(wheres, "source_user_id = ? AND approved = ?")
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placeholders = append(placeholders, user.ID, true)
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// Don't show friends who are currently banned/disabled.
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wheres = append(wheres, bannedWhereFriend)
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}
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query = query.Where(
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strings.Join(wheres, " AND "),
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placeholders...,
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).Order(pager.Sort)
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query.Model(&Friend{}).Count(&pager.Total)
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result := query.Offset(pager.GetOffset()).Limit(pager.PerPage).Find(&fs)
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if result.Error != nil {
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return nil, result.Error
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}
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// Now of these friends get their User objects.
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for _, friend := range fs {
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if requests || ignored {
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userIDs = append(userIDs, friend.SourceUserID)
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} else {
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userIDs = append(userIDs, friend.TargetUserID)
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}
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}
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return GetUsers(user, userIDs)
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}
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/*
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PaginateOtherUserFriends gets a page of friends from another user, for their profile page.
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*/
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func PaginateOtherUserFriends(currentUser *User, user *User, pager *Pagination) ([]*User, error) {
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// We paginate over the Friend table.
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var (
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fs = []*Friend{}
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blockedUserIDs = BlockedUserIDs(currentUser)
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userIDs = []uint64{}
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wheres = []string{}
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placeholders = []interface{}{}
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query = DB.Model(&Friend{})
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)
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// Get friends of the target user.
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wheres = append(wheres, "source_user_id = ? AND approved = ?")
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placeholders = append(placeholders, user.ID, true)
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// Don't show our blocked users in the result.
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if len(blockedUserIDs) > 0 {
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wheres = append(wheres, "target_user_id NOT IN ?")
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placeholders = append(placeholders, blockedUserIDs)
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}
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// Don't show disabled or banned users.
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wheres = append(wheres, `
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EXISTS (
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SELECT 1
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FROM users
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WHERE users.id = friends.target_user_id
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AND users.status = 'active'
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)
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`)
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query = query.Where(
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strings.Join(wheres, " AND "),
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placeholders...,
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).Order(pager.Sort)
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// Get the total count.
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query.Count(&pager.Total)
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// Get the page.
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result := query.Offset(pager.GetOffset()).Limit(pager.PerPage).Find(&fs)
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if result.Error != nil {
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return nil, result.Error
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}
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// Now of these friends get their User objects.
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for _, friend := range fs {
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userIDs = append(userIDs, friend.TargetUserID)
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}
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return GetUsers(currentUser, userIDs)
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}
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// GetFriendRequests returns all pending friend requests for a user.
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func GetFriendRequests(userID uint64) ([]*Friend, error) {
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var fs = []*Friend{}
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result := DB.Where(
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"target_user_id = ? AND approved = ?",
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userID,
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false,
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).Find(&fs)
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return fs, result.Error
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}
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// IgnoreFriendRequest ignores a pending friend request that was sent to targetUserID.
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func IgnoreFriendRequest(currentUser *User, fromUser *User) error {
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// Is there a reverse friend request pending? (The one we ideally hope to mark Ignored)
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rev := &Friend{}
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reverse := DB.Where(
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"source_user_id = ? AND target_user_id = ?",
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fromUser.ID, currentUser.ID,
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).First(&rev).Error
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// If the reverse exists (requested us) mark it as Ignored.
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if reverse == nil {
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// Ignore the reverse friend request (happy path).
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log.Error("%s ignoring friend request from %s", currentUser.Username, fromUser.Username)
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rev.Approved = false
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rev.Ignored = true
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return rev.Save()
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}
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log.Error("rev: %+v", rev)
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return errors.New("unexpected error while ignoring friend request")
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}
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|
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// RemoveFriend severs a friend connection both directions, used when
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// rejecting a request or removing a friend.
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func RemoveFriend(sourceUserID, targetUserID uint64) error {
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result := DB.Where(
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"(source_user_id = ? AND target_user_id = ?) OR "+
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"(target_user_id = ? AND source_user_id = ?)",
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sourceUserID, targetUserID,
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sourceUserID, targetUserID,
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).Delete(&Friend{})
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return result.Error
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}
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// RevokeFriendPhotoNotifications removes notifications about newly uploaded friends photos
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// that were sent to your former friends, when you remove their friendship.
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//
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// For example: if I unfriend you, all your past notifications that showed my friends-only photos should
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// be revoked so that you can't see them anymore.
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//
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// Notifications about friend photos are revoked going in both directions.
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func RevokeFriendPhotoNotifications(currentUser, other *User) error {
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// Gather the IDs of all their friends-only photos to nuke notifications for.
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allPhotoIDs, err := AllFriendsOnlyPhotoIDs(currentUser, other)
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if err != nil {
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return err
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} else if len(allPhotoIDs) == 0 {
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// Nothing to do.
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return nil
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}
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log.Info("RevokeFriendPhotoNotifications(%s): forget about friend photo uploads for user %s on photo IDs: %v", currentUser.Username, other.Username, allPhotoIDs)
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return RemoveSpecificNotificationBulk([]*User{currentUser, other}, NotificationNewPhoto, "photos", allPhotoIDs)
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}
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// Save photo.
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func (f *Friend) Save() error {
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result := DB.Save(f)
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return result.Error
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}
|
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|
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// FriendMap maps user IDs to friendship status for the current user.
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type FriendMap map[uint64]bool
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|
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// MapFriends looks up a set of user IDs in bulk and returns a FriendMap suitable for templates.
|
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func MapFriends(currentUser *User, users []*User) FriendMap {
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var (
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usermap = FriendMap{}
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set = map[uint64]interface{}{}
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distinct = []uint64{}
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)
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// Uniqueify users.
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for _, user := range users {
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if _, ok := set[user.ID]; ok {
|
|
continue
|
|
}
|
|
set[user.ID] = nil
|
|
distinct = append(distinct, user.ID)
|
|
}
|
|
|
|
var (
|
|
matched = []*Friend{}
|
|
result = DB.Model(&Friend{}).Where(
|
|
"source_user_id = ? AND target_user_id IN ? AND approved = ?",
|
|
currentUser.ID, distinct, true,
|
|
).Find(&matched)
|
|
)
|
|
|
|
if result.Error == nil {
|
|
for _, row := range matched {
|
|
usermap[row.TargetUserID] = true
|
|
}
|
|
}
|
|
|
|
return usermap
|
|
}
|
|
|
|
// Get a user from the FriendMap.
|
|
func (um FriendMap) Get(id uint64) bool {
|
|
return um[id]
|
|
}
|